#include "CUI.h" #include using namespace std; #include #include "lib/Hydrogen.h" #include "lib/Preferences.h" #include "lib/EventQueue.h" int main(int argc, char *argv[]) { string sSongFile = ""; if ( argc == 2 ) { sSongFile = argv[1]; } initscr(); start_color(); keypad(stdscr, TRUE); nonl(); cbreak(); noecho(); CUI *pCUI = new CUI( sSongFile ); int ch; while ( true ) { ch = getch(); if ( ch == 'q' ) { break; } pCUI->handleKey( ch ); } endwin(); delete Hydrogen::getInstance()->getSong(); delete pCUI; delete Hydrogen::getInstance(); delete Preferences::getInstance(); delete EventQueue::getInstance(); int nObj = Object::getNObjects(); if (nObj != 0) { Object::printObjectMap(); std::cout << std::endl << std::endl << nObj << " alive objects" << std::endl << std::endl; } cout << endl << "Bye..." << endl; return 0; }